Skip to content
Bit Quirky Behavior Trees and
State Machines

Search documentation

All topics and APIs

Close returns focus to Search.

What are you looking for?

Try a common topic or enter a complete API identifier.

Browse the reference instead

Esc closes · Tab reaches results · Enter opens the focused link

v0.6.0
Menu

Behavior Trees and State Machines: Addressables (optional)

Public symbols from BitQuirky.Behavior.Addressables.

Source snapshot ad0983d00d77.

Assembly: BitQuirky.Behavior.Addressables

These symbols provide optional player runtime loading through Unity Addressables when the Addressables package is installed.

  • BehaviorSourceAddressablesLoader: Loads Mermaid behavior source assets through Unity Addressables and delegates parsing and baking to BehaviorSourceLoader. Responsibilities: - Resolve a…

Source fingerprint: sha256:ad0983d00d773d882bc61865e18d8c5559e009d181e5891575cd7f262515b23e

Full-size image