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v0.6.0
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CollectionEventActionHandler.cs declarations

Public API declaration excerpts from ../bitquirky-core/Runtime/Event/CollectionEventActionHandler.cs.

Source snapshot ad0983d00d77.

Original file: ../bitquirky-core/Runtime/Event/CollectionEventActionHandler.cs

Source file hash: sha256:a6ed1b304473700abac8539447faa77624637f3b73a7a90cfa3100bbe242fa4a

Only public declaration headers are shown. Implementation bodies, non-public code, and source comments are omitted.

Type: CollectionEventActionHandler<TEvent, TElement, TAction>

Section titled “Type: CollectionEventActionHandler<TEvent, TElement, TAction>”

Original lines: 31-53

Declaration hash: sha256:1074b761a24ece7a98aadaac9d2dc4604a9c997f978146ae1ac9436bce805064

C#
public abstract class CollectionEventActionHandler<TEvent, TElement, TAction> : EventActionHandler<TEvent, TElement, TAction> where TEvent : GameEventBase where TElement : UnityEngine.Object
{
}

Original lines: 38

Declaration hash: sha256:5ae0ccb70fed0762241b5932fe6ebfb0499ca6921f6ac954f3c7af7c5345385c

C#
protected abstract List<TElement> GetCollection(TEvent key);

Original lines: 40-44

Declaration hash: sha256:777b5d20ba1df135ef7c387737a417fafa3398c8efd534a415cec8fcbefeba38

C#
protected override void ClearEvent(TEvent theEvent);

Method: AddElement(TEvent theEvent, TElement theElement)

Section titled “Method: AddElement(TEvent theEvent, TElement theElement)”

Original lines: 46-50

Declaration hash: sha256:72c14249786d020029c9f5fd8d791c52711cc58e649694a6049bf77dcb1244ef

C#
protected override void AddElement(TEvent theEvent, TElement theElement);
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