GameObjectSetter.cs declarations
Public API declaration excerpts from ../bitquirky-core/Runtime/Variable/Game/GameObjectSetter.cs.
Source snapshot ad0983d00d77.
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Original file: ../bitquirky-core/Runtime/Variable/Game/GameObjectSetter.cs
Source file hash: sha256:9c6f04de9061bb437ef0d2a6ee0a889c43d337496f05feb552d6f34be477348e
Only public declaration headers are shown. Implementation bodies, non-public code, and source comments are omitted.
Type: GameObjectSetter
Section titled “Type: GameObjectSetter”Original lines: 34-57
Declaration hash: sha256:1fa62c62f40af0aebd206e8b72f7dd697b8398a235b2afb07ca47c3aceff7faa
public class GameObjectSetter : LoggingBehavior{}Method: Awake()
Section titled “Method: Awake()”Original lines: 43-47
Declaration hash: sha256:bfb18d1eb2654894e9f5c99caab57ee895382ab2dacb3101f5224169ea3a61e9
protected override void Awake();