Skip to content
Bit Quirky Behavior Trees and
State Machines

Search documentation

All topics and APIs

Close returns focus to Search.

What are you looking for?

Try a common topic or enter a complete API identifier.

Browse the reference instead

Esc closes · Tab reaches results · Enter opens the focused link

v0.6.0
Menu

BehaviorTreeStateMachineKind.cs declarations

Public API declaration excerpts from Packages/io.bitquirky.behavior/Editor/BehaviorTreeStateMachineKind.cs.

Source snapshot ad0983d00d77.

Original file: Packages/io.bitquirky.behavior/Editor/BehaviorTreeStateMachineKind.cs

Source file hash: sha256:50365eb5c2fda1cc3a39948b3ac4b2ee1abb8d64c365e38dd7e4f0e386116354

Only public declaration headers are shown. Implementation bodies, non-public code, and source comments are omitted.

Original lines: 28-72

Declaration hash: sha256:dc147624e14b314ee7a1f3a0117ac566ecb8ff4df994d549b5865a8567f4bbba

C#
public static class BehaviorTreeStateMachineKind
{
}

Method: IsStateMachine(BehaviorSourceAst ast)

Section titled “Method: IsStateMachine(BehaviorSourceAst ast)”

Original lines: 31-50

Declaration hash: sha256:c12bace3277930177e82aaa4804fedcafc3a85cd1b5b67580389c4b75a384999

C#
public static bool IsStateMachine(BehaviorSourceAst ast);

Method: IsStateMachine(BakedBehaviorArtifact artifact)

Section titled “Method: IsStateMachine(BakedBehaviorArtifact artifact)”

Original lines: 53-71

Declaration hash: sha256:47874dce7d05537d7f0b5a76ce9a4b541d22bba8f2d96f9b711fac402f6cab99

C#
public static bool IsStateMachine(BakedBehaviorArtifact artifact);
Full-size image