IBehaviorGameObjectInputBinder.cs declarations
Public API declaration excerpts from Packages/io.bitquirky.behavior/Runtime/GameObject/IBehaviorGameObjectInputBinder.cs.
Source snapshot ad0983d00d77.
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Original file: Packages/io.bitquirky.behavior/Runtime/GameObject/IBehaviorGameObjectInputBinder.cs
Source file hash: sha256:031c4b982cb01b36dc7f327723f609dc47e17d640975dcdeca74d32625a14746
Only public declaration headers are shown. Implementation bodies, non-public code, and source comments are omitted.
Type: IBehaviorGameObjectInputBinder
Section titled “Type: IBehaviorGameObjectInputBinder”Original lines: 16-23
Declaration hash: sha256:14c13ac7e32afa2d4b1a6988ceccafd4b95ebc8a07b9dac75af286dd5ac07698
public interface IBehaviorGameObjectInputBinder{}Method: Bind(BehaviorGameObjectBlackboardSchema schema)
Section titled “Method: Bind(BehaviorGameObjectBlackboardSchema schema)”Original lines: 19
Declaration hash: sha256:40f6def38bc6c2bb9789aa5ff2280c140e82ab9972abca67153a2d0347feabda
void Bind(BehaviorGameObjectBlackboardSchema schema);Method: Sample(NativeArray<byte> blackboard)
Section titled “Method: Sample(NativeArray<byte> blackboard)”Original lines: 22
Declaration hash: sha256:e11ef522fdeb44866d9703dd18d8d4344a6744c1733739176ea899bf8b9ba4b0
void Sample(NativeArray<byte> blackboard);