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v0.6.0
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IBehaviorGameObjectInputBinder.cs declarations

Public API declaration excerpts from Packages/io.bitquirky.behavior/Runtime/GameObject/IBehaviorGameObjectInputBinder.cs.

Source snapshot ad0983d00d77.

Original file: Packages/io.bitquirky.behavior/Runtime/GameObject/IBehaviorGameObjectInputBinder.cs

Source file hash: sha256:031c4b982cb01b36dc7f327723f609dc47e17d640975dcdeca74d32625a14746

Only public declaration headers are shown. Implementation bodies, non-public code, and source comments are omitted.

Original lines: 16-23

Declaration hash: sha256:14c13ac7e32afa2d4b1a6988ceccafd4b95ebc8a07b9dac75af286dd5ac07698

C#
public interface IBehaviorGameObjectInputBinder
{
}

Method: Bind(BehaviorGameObjectBlackboardSchema schema)

Section titled “Method: Bind(BehaviorGameObjectBlackboardSchema schema)”

Original lines: 19

Declaration hash: sha256:40f6def38bc6c2bb9789aa5ff2280c140e82ab9972abca67153a2d0347feabda

C#
void Bind(BehaviorGameObjectBlackboardSchema schema);

Method: Sample(NativeArray<byte> blackboard)

Section titled “Method: Sample(NativeArray<byte> blackboard)”

Original lines: 22

Declaration hash: sha256:e11ef522fdeb44866d9703dd18d8d4344a6744c1733739176ea899bf8b9ba4b0

C#
void Sample(NativeArray<byte> blackboard);
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