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v0.6.0
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LayoutGrid.cs declarations

Public API declaration excerpts from ../bitquirky-tile/Runtime/LayoutGrid.cs.

Source snapshot ad0983d00d77.

Original file: ../bitquirky-tile/Runtime/LayoutGrid.cs

Source file hash: sha256:f0de32a736f999c0764052ae02b896fa828cad8171a7b7805210c180f00f5d1c

Only public declaration headers are shown. Implementation bodies, non-public code, and source comments are omitted.

Original lines: 17-57

Declaration hash: sha256:6d3d38f6ad9367b040b15d6eafdc303468e77b3b2af7de7936ac123059a9f848

C#
public sealed class LayoutGrid
{
}

Original lines: 22

Declaration hash: sha256:571554d3b43ddf4f1fb3e7702d0dd29449370604792868d360dcc03b370212ab

C#
public Vector3 Cell { get; set; }

Original lines: 25

Declaration hash: sha256:7d4382a5e6af954e0d45bdb702e78dbbe631a990c8d8d1720741f8d935019730

C#
public Vector3 Origin { get; set; }

Original lines: 31-34

Declaration hash: sha256:ad7d28343634406b8c73ed5b5483dd66b3a88073bc453308d5564d054c39de06

C#
public Vector3 Snap(Vector3 worldPosition);

Method: Snap(Vector3 worldPosition, Vector3 cell, Vector3 origin)

Section titled “Method: Snap(Vector3 worldPosition, Vector3 cell, Vector3 origin)”

Original lines: 40-46

Declaration hash: sha256:129716bc75f7372f5dee2dec68702ae463ea131c5c42c76b6642a6868ee6f99b

C#
public static Vector3 Snap(Vector3 worldPosition, Vector3 cell, Vector3 origin);
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